A MAZE. / BERLIN 2016
5th International Independent Videogames Festival in Berlin - April 20 to 22, 2016
A MAZE. / Berlin 2015
– extra exhibition day on April 23, 2016
Festival Video A MAZE. / Berlin 2015
Watch All Talks
Festival opening April 20 (6pm–1am)
- ticketholder free entrance, others 10€ at the entrance
- Exhibition + Concert/ Party with Selbstserum (DE),
El Huervo (SE), Demo Scene Time Machine (UK), Daniel Rosenfeld (DE)
A MAZE. / Berlin brings together international independent game developers, digital creatives and game enthusiast in Berlin. A MAZE. / Berlin is also a public festival with an mind-blowing music lineup, an hand selected exhibition of videogames, virtual reality experiences and interactive installations.read more
A MAZE. / Berlin is an unique and cultural investigating international platform for games and playful media that invites professionals and creatives from various fields to exchange their knowledge and visions, presenting their projects, playing, making contacts to collaborate on future projects.
A MAZE. / Berlin represents games beyond the mainstream and celebrates the art-form and not the product.
Expect three days of inspiration, skill, celebration and play at one of the most influencial game festivals in Europe. More info about ticket categories: Festival ticket shop (via Eventbrite).
Exhibition and concert/party tickets will only be available for purchase on-site during the festival!
Tickets for Urban Spree:
- April 20: Festival opening — Exhibition / Music 18:00–1:00 (10€)
- April 21-22: Exhibition 15:00–21:00 7€
- April 23: Exhibition: 12:00–18:00 7€ (Kids under 6 free, then 50%)
- April 21-22: Exhibition / Music: 21:00–2:00 15€
Got any questions? Contact us via email firstname.lastname@example.org.
A MAZE. Awards - 20 games will compete in 5 categoriesSee 2016 Award
Nominees See All Award
Since 2012 A MAZE. awards The Most Amazing Game. The winner is selected by an interdisciplinary, international and 100% independent jury. 2014 A MAZE. extended the award to three categories and the audience award. 2015 we’ve introduced our fourth category the "Other Dimensions Award” which is dedicated to play in virtual reality. The trophy consists out of three independent elements: a pink silicone cube, a metal ball and a concrete socket. Thorsten S. Wiedemann, the artistic director of A MAZE. explains: "The pink silicon stands for interactivity and playfulness, the concrete socket for culture and meaning, and the embedded metal ball for connectivity and completeness."
The categories are: “Most Amazing Game Award”, “Human Human Machine Award”, “WTF?! Award”, “Other Dimensions Award (VR)” and the “Audience Award”.
A MAZE. Award CeremonyApril 22, 2016 (Entrance: 7pm) at Haubentaucher
Moderated by Jordan Erica Webber and music performance by TinTin Patrone
Closing words by director Thorsten S. Wiedemann, artistic director of A MAZE.
International Jury members:
Talks, Workshops (Neue Heimat / Ambulatorium)
Interaction is not only about presentation but also about sharing, learning, and exchanging: Invited artists will teach best practices in technology and creativity for artistic and media practices. Focusing on the convergence of digital art, experimentations and games, the talks and workshops provide the artists and developers the opportunity to present projects, artists philosophies as well as discuss and reflect upon them with audience members. Follow all talks on Voice Republic.
To mention only a few including Katherine Neil (NZ), Robert Yang (US), Niki Smit (NL), Winnie Song (CA), Noami Clark (US), Daniël Ernst (NL), Llaura Dreamfeel (IE), Evan Greenwood (SA), Hannah Nickin (UK), Niklas Åkerblad (SE), Robin Baumgarten and many more …
Concerts + Party (Urban Spree)
PeroPero (DE), Transformer di Roboter (DE), Failnaut (UK), Jerry Mickle (UK), Lobst3r (FI)
Computadora (ES), William Pugh (UK), Chipzel (IE), Hassan_K (FR), Jankenpopp (FR), DJ RIV (SE)
Martin Kvale (NO), Erreur de Jeuness (FR), Kozilek (FI), Fucking Werewolf (SE), Aliceffekt (CA), DJ Storno (DE)
Entrance fee incl. Exhibition
April 22 (6pm-1am):
free entrance – festival opening
- April 23 + 24 (9pm-3am): 10€
A MAZE. Exhibition
Artistic and experimental games are often off the mainstream and allow for different experiences with forward-thinking and playful views, often not for entertainment only. Technology is used as playground for artistic expression and innovative interaction with audiences interested in critical reflection and meaningful interaction. Discover virtual reality experiences, local multiplayer games, interactive installations and many more of this versatile art-form.
The public exhibition consists of
- The Brain 2 – RoboLab (PDF)
- Rainbow Selection (PDF)
- Splash Splash Splash Workshop (PDF)
- Open Screens (PDF)
- nominees for the 5. International A MAZE. Awards
Dates and Tickets
- Opening: April 21 (18pm–1am): 10€
- Exhibition: April 21 + 22 (4pm–9pm): 7€/day
- Exhibition: April 23 (12pm–6pm): 7€
A MAZE. International Co-/ Production Village
Already started in 2015 with small huts, 2016 A MAZE. will stage a village where different countries are able to display a small selection of the very best of independent games and alternative games of their country. It will be a world showcase, an international market with the intention of enable co-productions throughout with the support of public funds. National and international funding institutions, but also game labels, distribution platforms and publishers are invited to play and meet the developers of upcoming unique and experimental projects.
Safe Space Policy
A MAZE. / Berlin is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the festival at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the festival with no refund. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact a member of festival staff immediately.
The festival staff will be happy to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.
This anti-harassment policy is based on the example policy from the Geek Feminism wiki, created by the Ada Initiative and other volunteers:
About A MAZE.
A MAZE. established since 2008 is an international label in the field of independent and alternative games, playful media and games culture. Interdisciplinary, game-centered events and productions transcending media channels and cultures are the signature feature of A MAZE. Our portfolio includes the production of festivals, exhibitions, conferences, workshops, game showcases, game jams, artist in residence programmes and a magazine.
A MAZE. interacts with their events in different creative scenes including Johannesburg/ South Africa, Rijeka/ Croatia, Cluj/ Romania, Ramallah/ Palastine, Moscow/ Russia and Berlin/ Germany. A MAZE. / Berlin in April and A MAZE. / Johannesburg in September are the annual festivals that highlights games beyond the mainstream.
A MAZE. GmbH
HBR 141938 B Berlin-Charlottenburg
VAT ID: DE283001485
Founder and CEO:
Thorsten S. Wiedemann
Thorsten S. Wiedemann
Program editor / Conference coordinator:
Iwan Gabovitch, Luca Lombardo